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Vagrant Story, (SLPS-02377)

vagrantstory-01

Vagrant Story, SLPS-02377

Vagrant Story, SLPS-02377 (Original)
Vagrant Story, SLPS-91457 (PSOne Books)
Vagrant Story, SLPM-87393 (Ultimate Hits)

PlayStation Games – V

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Once a bustling city housing over 5,000 people, a series of disastrous quakes separated the city of Leá Monde from the living world. Now accessible only though gnarled catacombs that run from the city to the shore, it’s a foreboding place where it’s rumored the dead don’t quite die.

It’s in this cheerful setting that we find ourselves accompanying Ashley Riot as he pursues the enigmatic but charismatic leader of the Müllenkamp cult into the doomed city. Vagrant Story takes the player though the catacombs and into the city of Leá Monde all to answer the question of what happened to everyone’s favorite Risk Breaker during the week he vanished into the town.

vagrantstory-01bVagrant Story isn’t like your typical Square offering however. While posing a complex storyline, they’re adapted an almost action based format for the journey. You’ll have to jump precise jumps, solve block puzzles and navigate mazes all by yourself in a fashion strongly reminiscent of Legacy of Kain: Soul Reaver. On the flip side, Square’s fused a menu driven battle interface with a reflex driven combo and defense for a new approach to your basic role playing combat. The combo system employs a new wrinkle. The more successive strikes you manage to connect with, the more often you successfully defend, the higher your Risk points will go. The higher your risk, the more ragged your defense. You’ll also miss more frequently although your chances of making a critical hit increase. Think of it as a fatigue and stress level all rolled into one. In all, it makes for a mix that incorporates multiple game styles while remaining aloof from them all at the same time.

Expect to spend a lot of time alone with Ashley’s thoughts as you progress in the game. This is essentially a dungeon crawling game complete with statistically intensive weapon and armor management, You’ll build up weapons, combine them with others to create new or stronger ones, and spend a lot of time juggling our equipment while you pursue the story-line further. You’ll have to take the type of monster you’re killing into consideration, their elemental affinities and plan for any of their attacks.

Vagrant Story breaks from Final Fantasy in another way aside from the game mechanics. There is almost no full motion video in the game. Instead, Square relies on real-time cut scenes to further the story in the game. There aren’t any pre-rendered backdrops of sprites kicking about either. Everything’s in rendered in real-time using the PlayStation’s polygon pushing power to give the game its looks.

The character designs have a more realistically proportioned and serious mien about them as in Final Fantasy VIII. Square fans may notice some artistic similarities to Xenogears in the character designs and backgrounds.

Square fans will take note, others may as well once they see Vagrant Story on the shelves. Square’s not giving this title the bum’s rush after all. While the title may seem like an odd HBO special or hint at a story set in the late 1930’s in the mean streets of Chicago, some roustabouts have all the luck.

Manufacturer’s description:
AGENT OF THE CROWN
Relive an adventurous tale rich with agents, espionage, and conspiracies. Challenge deadly villains and monsters with your steel and magic. Clear your name by uncovering a sinister plot or perish in the attempt.
A dark, cinematic adventure set in a richly detailed 3D world
Revolutionary battle and status systems for incredible real-time attacks and combinations
Includes SQUARESOFT preview disc with playable demos

Features:
Third person perspective.
3D graphics
Medieval Fantasy theme.

Number Of Players      1 Player
Number Of Memory Card Blocks      3 Blocks
Compatible Controllers Tested
( Official Gamepads Only )      Standard Controller / Analog Controller ( Dual Shock Controller compatible )
Compatible Light Guns
( Official Light Guns Only )      None
Other Compatible Controllers
( Official Controllers Only )      None
Special Controllers Included Or
Supported ( Official Only )      None
Vibration Function Compatible      Yes
Multi-Tap Function Compatible      No
Link Cable Function Compatible     No

NORMAL MODE (UNARMED) CONTROLS:
Move character / Grip / Climb up / Change perspective in free look mode –  D-Pad or Left Analog Stick
Walk –  D-Pad or Left Analog Stick + R2 Button
Execute command / Draw weapon –  Circle Button
Cancel / Open doors and treasure boxes / Move cubes / End free look mode –  X Button
Jump –  Square Button
Menu –  Triangle Button
Rotate camera left or right –  R1 or L1 Button
Zoom in and out –  Select Button
Free look / Skip demo –  Start Button
Abbreviated commands –  L2 Button
Free look –  Right Analog Stick

BATTLE MODE (WEAPON DRAWN) CONTROLS:
Move character / Select target in targeting sphere / Change perspective in free look mode –  D-Pad or Left Analog Stick
Walk –  D-Pad or Left Analog Stick + R2 Button
Execute command / Open and close target sphere / Battle ability when attacking or defending –  Circle Button
Cancel / Close target sphere / End free look / Switch to normal mode –  X Button
Jump / Use battle ability when attacking or defending –  Square Button
Menu / Use battle ability when attacking or defending –  Triangle Button
Rotate camera left or right –  R1 or L1 Button
Zoom in and out –  Select Button
Free look / Skip demo –  Start Button
Abbreviated commands / Switch targets during target selection –  L2 Button
Free look –  Right Analog Stick

MENU SCREEN CONTROLS:
Move cursor / Switch menus while items window is open –  D-Pad or Left Analog Stick
Execute command –  Circle Button
Cancel –  X Button
Close menu –  Triangle Button
Switch menus / Switch between Ashley and opponents in status window –  R1 or L1 Button

MISC CODES:
New Game + –
Beat the game, then load the saved game. This will give you a ”New Game +” feature. This game lets you use your old level and weapons

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