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Archive of posts tagged Arcade

Zap! Snowboarding Trix ’98, (SLPS-00909)

Zap! Snowboarding Trix '98, (SLPS-00909)

Zap! Snowboarding Trix ’98, (SLPS-00909)

Zap! Snowboarding Trix ’98, SLPS-00909 (Original)
Zap! Snowboarding Trix ’98, SLPS-03034 (Fukyuuban 1500 Series)

PlayStation Games – Z

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Phat Air Extreme Snowboarding is an snowboarding game that let you choose from five different characters to compete in six different disciplines which are split into nine different levels.

Phat Air Extreme Snowboarding has four different playable modes to choose from, Championship, Time Competition, Free Style, and VS Modes.

ZapSnowboardingTrix98-01eChampionship:
In this mode you choose from five different characters with varying skills. Once you have selected a boarder you proceed to the first race. There are eight races and depending on how well you do, you get points to upgrade your skills between races. Championship Mode includes all the full courses from downhill to half pipe with slalom and freestyle jumping in between.

Time Competition:
You race for the best time.
Free Style:
This mode allows you to pick the particular course you want torace on and then compete for the highest point value

VS mode:
In this mode you race against a friend but with a side by side – vertical split screen.

Manufacturer’s description: Continue reading ‘Zap! Snowboarding Trix ’98, (SLPS-00909)’ »

70’s Robot Anime – Geppy-X – The Super Boosted Armor, (SLPS-01995-8)

70's Robot Anime - Geppy-X - The Super Boosted Armor, (SLPS-01995-8)

70’s Robot Anime – Geppy-X – The Super Boosted Armor, (SLPS-01995-8)

70’s Robot Anime – Geppy-X – The Super Boosted Armor, (SLPS-01995-8)

PlayStation Games – #

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70’s Robot Anime – Geppy-X – The Super Boosted Armor is a side scrolling shooter game released in 1999 by Aroma for Sony PlayStation console consist of 4 CD-ROMs, and don’t published in US.

This game seems to be a parody from one of most famous and legendary Super Robot anime created by Nagai Go in the decade of 70’s. Anyway, if you’re looking for an Individual Getta Robo game, Geppy X is a shooter that looks like a cross between R-Type and the Capcom Classic Section Z with colorful sprite and polygonal based characters and enemies.

70sRobotAnimeGeppy-X-01cThe player controls 6 different robots dependent on the scenario. Each one has a main weapon which can be charged up and made more powerful, a secondary weapon which is more of an assist weapon, and each robot is capable of a super attack when you power gauge fills up.

PLOT:
Is the year 1970s on earth, and suddenly the devil space empire Beelzebub beast space corps led by Bin Day began their invasion.

The invasion was predicted by a space robot laboratory called Wu, and he was secretly building Super Robot called “Yuck PX” that is piloted by a human called Hazime Kei (17 years old) that is the leader of the red squadron.

STAGES: Continue reading ‘70’s Robot Anime – Geppy-X – The Super Boosted Armor, (SLPS-01995-8)’ »

Whizz, (SLPS-00939)

Whizz-01

Whizz, (SLPS-00939)

Whizz, (SLPS-00939)

PlayStation Games – W

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Whizz was an Amiga and PC game created by Flair and ported in 1997 to the PlayStation and Saturn in Europe and Japan. Also called ‘Akupyon Game Whizz’ in Japan. Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on.

Whizz-01dEach level is played out against a time limit, and the paths through the level aren’t always clear-cut. There are four different types of doors, each of which needs a particular icon to pass (the icons represent the door type, such as ice or bricks, rather than hot water or a key, or anything you’d logically expect to clear the path). You can avoid the baddies, which may be the best option, as killing them costs you some energy this reduces the significance of the points system. Take control in this unique isometric 3D platform game as you race against the clock to find your way to reach the level goal.

STORY:
This game is about a race between Whizz, a bunny with a hot air balloon, and a rat with a zeppelin. Even though the game doesn’t really show the rat often, the first intro cut scene shows that the rat is cheating by shooting Whizz down with his shotgun. Now Whizz must search throughout the land for another hot air balloon.

GAMEPLAY:
Whizz has a mushroom as a health bar, collects flags and gems for points, and gains an extra life after getting 10,000 points. He fights with a spinning attack which can kill some of the enemies and transform them into mushrooms that can add some health to the mushroom health bar.
Unfortunately, to perform such a spinning attack he uses Continue reading ‘Whizz, (SLPS-00939)’ »

The Tetris, (SLPM-86581)

TheTetris-01

The Tetris, (SLPM-86581)[Superlite 1500 Series]

The Tetris, (SLPM-86581)[Superlite 1500 Series]

PlayStation Games – T

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Tetris is a puzzle video game originally designed and programmed by Alexey Pajitnov in the Soviet Union. It was released on June 6, 1984, while he was working for the Dorodnicyn Computing Centre of the Academy of Science of the USSR in Moscow, Russian Soviet Federative Socialist Republic. He derived its name from the Greek numerical prefix tetra- (all of the game’s pieces, known as Tetrominoes, contain four segments) and tennis, Pajitnov’s favorite sport.

TheTetris-01cGAMEPLAY:
A random sequence of tetrominoes-shapes composed of four square blocks each-fall down the playing field (a rectangular vertical shaft, called the “well” or “matrix”). The objective of the game is to manipulate these tetrominoes, by moving each one sideways and rotating it by 90 degree units, with the aim of creating a horizontal line of ten blocks without gaps. When such a line is created, it disappears, and any block above the deleted line will fall. When a certain number of lines are cleared, the game enters a new level. As the game progresses, each level causes the tetrominoes to fall faster, and the game ends when the stack of tetrominoes reaches the top of the playing field and no new tetrominoes are able to enter. Some games also end after a finite number of levels or lines.

All of the tetrominoes are capable of single and double clears. I, J, and L are able to clear triples. Only the I tetromino has the capacity to clear four lines simultaneously, and this is referred to as a “tetris”. (This may vary depending on the rotation and compensation rules of each specific Tetris implementation. For instance, in the Super Rotation System used in most recent implementations, certain situations allow T, S, and Z to ‘snap’ into tight spots and clear triples.) The Tetris [Superlite 1500 Series] is a new version of the classic Tetris game, the game features a 1 player mode and a 2 players vs mode. Continue reading ‘The Tetris, (SLPM-86581)’ »

Space Invaders X, (SLPM-86419)

SpaceInvadersX-01

Space Invaders X, (SLPM-86419)

Space Invaders X, (SLPM-86419)

PlayStation Games – S

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First Contact occurred November 22nd, 1978. It was then that the original Space Invaders hit the Arcades in full force, wrenching millions of quarters from gamers’ pockets. Wave after wave of alien invaders descended from the heavens in precise rows, pouring missiles upon an all but helpless Earth. If it weren’t for the experimental Tanks (originally called Laser Bases), which had been created by our xenophobic government years before, humanity would have fallen prey to these ominous galactic beings. Guided by the hands of skilled gamers across the nation, these tanks were instrumental in shooting the aliens out of the skies. Countless tank pilots lost their lives, but in the end, we won the battle and Earth returned to a state of (relative) normalcy.

SpaceInvadersX-01dFlash forward 21 years and the aliens have returned. Just like those in the original Space Invaders, these aliens begin at the top of the playfield, march in rows from side to side and descend to the bottom of the screen. Beginning with Pluto, this new alien invasion is headed for Earth. Luckily, using the wreckage from the destroyed aliens from the original invasion, the government has been at work the last couple of decades on a new kind of tank. The new Tank was born complete with hover capability, multi-adaptive hard-points and an electromagnetic shielding system powered by a nuclear core.

Your job in this updated-for-the-’90s version of Space Invaders is to maneuver the newly designed Tank horizontally along the bottom of the playfield and blast enemies out of the sky. Each time you destroy a wave of invaders, a new wave appears. Between stages (planets) you must face a giant boss. There are 13 enemy species and more than 100 levels, including hidden worlds and the original Space Invaders game. Scoring 50,000 will net you an extra tank. You can also earn extra tanks in the bonus stage.

Unlike the original Space Invaders, which consisted of standard slide-and-shoot action (using a single type of missile), this game is loaded with power-ups. You can retrieve shields, double shots, timestops and energy boosts from the mother ship. Destroyed aliens provide vertical blasts, horizontal bursts, diagonal bursts, swarm missiles, fat lasers, boomerang bombs, acidic clouds and other powerful weaponry. The original game had bunkers for defense in every wave while this version offers blockades that appear in some levels. You can shoot the blockades upwards, into the aliens’ path. Continue reading ‘Space Invaders X, (SLPM-86419)’ »