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A5 – A Ressha de Ikou 5, (SLPS-01120)

A5 - A Ressha de Ikou 5, SLPS-01120

A5 – A Ressha de Ikou 5, SLPS-01120

A5 – A Ressha de Ikou 5, SLPS-01120 (Original)
A5 – A Ressha de Ikou 5, SLPS-91124 (Playstation The Best)
A5 – A Ressha de Ikou 5, SLPM-87238 (Superlite 1500 Series)

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A5 Ressha De Ikou 5, (Also called “Take the A-Train 5” in the export version) puts the player in the role as the head of a major transport company it is the player’s goal to build up an efficient train and bus system.

The player is also free to buy and sell land, build housings and try to make money on the stocks market. The game also features a spectator mode, in which players can enter one of your trains and enjoy the ride in a 3D perspective.

A5AResshadeIkou5-01bA-Train is a series of train simulation video games, originally developed and published by Japanese game developer Artdink in Japan. The first game in the series was published in 1985.[1] The first release in the United States was Take the A-Train II, published in 1988 by the Seika Corporation under the title Railroad Empire. However, the most well known U.S. release is Take the A-Train III, published in 1992 by Maxis as simply A-Train.

A5 – A Ressha de Ikou 5 (aka A-Train 5) was released in December 1996 for Windows 95. Is the first A-Train game to use 3D graphics based on the PowerVR game engine, and also the first to be numbered under the Arabic numeral system instead of the Roman numeral system as were the previous 4 games. It was re-released in December 1997 under the DirectX and Direct3D APIs for the Windows release, and at the same time saw its debut on the PS1. The PS1 version was re-released in April 2007 for the PSP and PS3.

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