Soul Edge, SLPS-00555 (Original)
Soul Edge, SLPS-00545 (Limited Edition)
Soul Edge, SLPS-91168 (Playstation the Best)
Soul Edge, SLPS-91454 (PSOne Books)
Soul Edge is a 1996 3D arcade fighting game developed by Project Soul and published by Namco. It is the first installment in the Soul series of fighting games, while its title refers to the demonic sword around which the plot revolves. Soul Edge is the second 3D fighting game to feature characters that fight with weapons (the first being Battle Arena Toshinden), although putting weapons in fighters was not a new concept (Samurai Shodown is a notable example of a 2D fighter with weapons). Apart from the aesthetic benefits, giving the characters weapons allows for a greater diversity between them, meaning there is someone for every play style.
It was initially released in the arcades in 1996. A couple of months later, Namco released a fixed version labeled Soul Edge Ver. II, upon the complaints of players who found the difficulty quite high and the last boss “unbeatable”. Hwang (initially a palette swap of Mitsurugi for the Korean version of the game) was introduced to Japanese players with a new movelist, Cervantes became playable, Guard Impacts and Air Combos were implemented, and all the characters received upgraded movelists.
The game was then ported to the Sony PlayStation and Namco chose to use the name Soul Blade in Europe, North America and Australia to avoid potential complications due to EDGE Games’s earlier “EDGE” trademark.The Soul Edge is a sword of sheer power, one that has ended many lives. Many believe it is cursed — when an attempt is made to wield the sword, that person usually dies or ultimately fails. The fearsome pirate Cervantes de Leon found this out first hand; he disappeared with the sword and hasn’t been seen since. Now, you and ten other warriors lust for the sword and engage in a fierce tournament — the winner will be given a chance to possess the powerful blade.